X6 l@9fKX ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??d䩪@fader [Gstage=0; image_alpha=0; fadespeed=0.05; blackhold=20; depth=-99999;0000000[stage=2;0000000[if(stage==0) { image_alpha+=fadespeed; if(image_alpha>=1) { stage=1; alarm[0]=blackhold; exit; } } if(stage==2) { if(image_alpha<=0) instance_destroy(); image_alpha-=fadespeed; }0000000[}draw_set_alpha(image_alpha); draw_set_color(c_black); draw_rectangle(0,0,room_width,room_height,false); draw_set_alpha(1);0000000room0        @@XGame InformationX{\rtf1\ansi\ansicpg1252\deff0\deflang4105{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par } SpritesSounds BackgroundsPathsScripts Fonts Time LinesObjectsfaderRoomsroom0 Game Information Global Game Settings